CrazyGL
CrazyGL
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· page 3 of 16
Product Exploded View
A 3D model splits into several floating layers on load, then slowly reassembles. Hovering separates the parts again — connector lines hint at the assembly path. Cinematic three-point studio lighting with HDRI reflections.
Gallery Slider
A full-bleed image gallery where each slide carries its own picture and copy. Image and text transition independently — fade, Ken-Burns zoom, push-slide, clip wipe or blur-morph for the image; fade, rise, clip-reveal or blur for the text. Autoplay, arrows, dots, counter, swipe.
Masked Text Carousel
A big heading sits behind a product image; where the image overlaps the words the text shows only its outline (or inverts, or ghosts) while the rest stays solid — the product literally masks the type. Swipeable, with a floating, pointer-reactive product and smooth slide transitions.
Launch Reveal
An editorial product-launch hero: a serif headline, a pill call-to-action and a fanned trio of device mockups that rise into place with a staggered, spring-eased reveal. Cards drift subtly with the pointer.
VHS Product Demo Screen
Your product image or video plays inside a floating retro CRT/VHS-style screen with subtle barrel curvature, scanlines, chromatic aberration, vignette and occasional tracking-noise glitch bursts. Nostalgic but polished.
Product Carousel
A centred showcase carousel for transparent product PNGs — the active product sits front and large while the previous and next peek in from the sides, dimmed and scaled. Swipe, drag, arrows or dots; products swing into frame with captions that animate in.
Particle Slider
A cinematic auto-playing slider built on one shared particle engine. Each slide picks a visualization — magnetic sphere, spiral galaxy, liquid wave field, vortex portal, image-to-particle, particle text, neural cloud, cube lattice, orbital rings, terrain — and the thousands of particles MORPH from one formation into the next instead of resetting. The field reacts to the pointer (repel / attract / magnetic). Per-slide heading, subheading, CTA, text transition and layout. Dark, premium, developer-grade.
Halftone Video
A looping video rendered as a living halftone print — a grid of ink dots whose size tracks the footage's local brightness, so the moving image reads as a newspaper press plate that's somehow in motion. The pointer is a clarity lens: under the cursor the screen resolves finer and the raw footage sharpens through, so the image reads clearer exactly where you point. Bold, editorial, premium.
Volumetric Beam Logo
Your logo floats inside a vertical museum-grade beam of light. Ray-marched volumetric cone reveals drifting dust around the brand, an emissive ring lights the logo, and a soft floor shadow grounds the scene. Premium SaaS / personal-branding / product-launch aesthetic.
White Infinity Studio
A 3D product GLB floats in a bright seamless infinity studio — the floor sweeps continuously up into the back wall with no visible seam. Three-point softbox lighting, a soft floor reflection, and a very subtle camera dolly sell the look of a premium catalogue photoshoot.
Glass Cube Maze
Raymarched lattice of transparent glass cubes drifting in 3D space. The cursor orbits the camera, and chromatic dispersion paints rainbow rims along the hits.
Holographic Terrain
Low-poly wireframe terrain stretching to the horizon. Real vertex displacement (no faked depth), barycentric wireframe AA, distance fog, height-driven emissive on the peaks. Camera scrolls forward.
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Programmable hero sections for real websites.