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★ FeaturedWebGLCanvas3DImage supportInteractiveFont customizationReset102 heroes · page 5 of 9

Liquid Chrome Waves

An undulating ocean of liquid chrome. Six dispersive waves displace a mirror surface; a procedural studio HDRI stretches and warps across every crest.

Product UI in Zero Gravity

Five product screens drift weightlessly in a dark space. The main screen sits in focus at the front; four secondary feature screens float at varying depths behind it, with soft shadows and depth fog selling the void.

Liquid Glass Badge Logo

Your logo becomes a thick translucent liquid-glass badge that refracts a user-supplied photograph through its biconvex body. Per-channel IORs paint a real rainbow seam at the rim, the interior reads as frosted glass, and a 4-light Blinn-Phong studio rig sells the volume. Falls back to a rotating gradient backdrop when no image is supplied.

Floating Product

A 3D product model drifts and slowly turns in a quiet studio atmosphere. The model wears its own PBR textures; soft dust particles drift through the air around it.

Command Center Stage

Your product UI floats as a giant screen at the centre of a dark 3D command room, smaller procedural panels orbit around it, and volumetric spotlights sweep through floor fog while a slow camera dolly breathes life into the scene.

Crystal Refraction Field

Six raymarched octahedral crystals drift across the screen, refracting the background through each face with per-channel chromatic dispersion at the rim.

Product Turntable Studio

A 3D product model rotates on a premium polished turntable disc beside the hero copy. Studio HDRI lighting, warm key and cool fill softboxes, drag to free-spin, and pointer hover-zoom — a high-end product launch in code.

Extruded Logo Monolith

Drop in a transparent SVG (or PNG) logo and it becomes a glossy black 3D sculpture with bevelled edges, studio HDRI reflections, a mirror floor, and an animated rim-light sweep. Premium product-shot look for SaaS, agencies, and AI tools.

Product in Elemental Scene

A 3D product floats inside a stylised elemental world chosen from its benefit — water, fire, ice, cloud, earth or light. A custom environmental shader and an instanced particle system surround the product and tint its lighting to match the element.

Paper and Shadow

Your product screenshot, printed on a softly curled sheet of paper resting under warm window light. Leaves drift overhead and cast slow, dappled shadows across the page.

Dashboard Eclipse

Your dashboard screenshot sits low in the frame, partially hidden behind a glowing eclipse horizon, a vertical beam of light rising from it like the product itself is powering the scene.

Glass Tile Logo

The logo is reconstructed from a grid of small glass blocks. Each tile floats apart, refracts the background through real MeshPhysicalMaterial transmission, then assembles into the silhouette on load. Hover separates the tiles slightly. Built with Three.js InstancedMesh + HDRI reflections + soft contact shadows.
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