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★ FeaturedWebGLCanvas3DImage supportInteractiveFont customizationReset62 heroes · page 1 of 6

Sculpted Light Bust

A polished marble sculpture under studio lighting. The pointer orbits a single bright key light around the bust in real 3D, raking it across the stone face for hot specular highlights, cool subsurface shadows in the recesses, and a warm rim that tracks the cursor like a real museum spotlight.

Thermal Logo

Your logo rendered as a live thermal-camera image — a flowing heat field clipped to the silhouette and mapped through a cold-to-white-hot gradient, with the cursor leaving a glowing heat trail that slowly cools.

Glass Panels

Liquid-glass panels in WebGL — half-sphere bevel, biconvex refraction (entry + exit + thickness), edge-weighted blur mix, multi-light Blinn-Phong specular, Fresnel rim, drop shadow. Drop in any background image and it gets bent through the glass.

Liquid Metal Typography

Heavy 3D headline rendered as molten chrome — letters wobble with FBM noise while staying readable, pointer creates localized ripples on the surface, and clicking triggers a quick splash wavefront. Floats over an image or video backdrop with a user-selectable HDRI driving the reflections.

Glass Typography

A headline cast in transparent optical glass: Three.js TextGeometry extruded into a real 3D object, rendered with MeshPhysicalMaterial (transmission, IOR, dispersion, clearcoat) so it visibly refracts the moving gradient behind it. Pointer parallax tilts the camera and CTA hover sweeps a bright edge highlight across the letters.

Window Lens

A draggable OS-style window is a sharp 'lens' over an image or video: crisp inside the window, processed outside — pixelate, blur, black-&-white dither, ASCII, or none. Use a separate custom image for the processed outside region, and pick any of four chrome styles (classic Mac, modern Mac, Windows XP, Windows 95).

Screenshot as Hologram Projection

Your screenshot projected from a small device as a translucent holographic panel floating in the air. Wide cyan projection cone, moving scanlines, subtle flicker, drifting dust. Built for AI, dev tools, cybersecurity, and futuristic SaaS.

Neon Glass Phone Stack

Several mobile screenshots float inside transparent neon phone frames, fanned out in a translucent stack. Outlines pulse left-to-right in a swipe-like wave and the whole stack bends gently with the cursor.

Product Exploded View

A 3D model splits into several floating layers on load, then slowly reassembles. Hovering separates the parts again — connector lines hint at the assembly path. Cinematic three-point studio lighting with HDRI reflections.

VHS Product Demo Screen

Your product image or video plays inside a floating retro CRT/VHS-style screen with subtle barrel curvature, scanlines, chromatic aberration, vignette and occasional tracking-noise glitch bursts. Nostalgic but polished.

Particle Slider

A cinematic auto-playing slider built on one shared particle engine. Each slide picks a visualization — magnetic sphere, spiral galaxy, liquid wave field, vortex portal, image-to-particle, particle text, neural cloud, cube lattice, orbital rings, terrain — and the thousands of particles MORPH from one formation into the next instead of resetting. The field reacts to the pointer (repel / attract / magnetic). Per-slide heading, subheading, CTA, text transition and layout. Dark, premium, developer-grade.

Halftone Video

A looping video rendered as a living halftone print — a grid of ink dots whose size tracks the footage's local brightness, so the moving image reads as a newspaper press plate that's somehow in motion. The pointer is a clarity lens: under the cursor the screen resolves finer and the raw footage sharpens through, so the image reads clearer exactly where you point. Bold, editorial, premium.
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