CrazyGL
CrazyGL
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131 heroes
· page 2 of 11
Morph Astronaut
A hover-focus hero: a bold display word is rendered as a true signed-distance field and softens or sharpens under the cursor via an SDF lens blur (no chromatic aberration), while an animated 3D character floats in front — playing its loop animation, tilting toward the pointer in 3D, and bobbing as if weightless. Drop in any animated .glb (e.g. an astronaut).
Gravity Grid
Perspective-tilted wireframe plane warped by metallic spheres. The grid bends around each ball like a rubber sheet, and the cursor adds a fourth distortion well.
Screenshot as Hologram Projection
Your screenshot projected from a small device as a translucent holographic panel floating in the air. Wide cyan projection cone, moving scanlines, subtle flicker, drifting dust. Built for AI, dev tools, cybersecurity, and futuristic SaaS.
Dither Gradient
A dark editorial hero lit by a single grainy warm gradient that ramps along one animated sine contour (no mirrored band). The contour breathes with a pseudo-random amplitude, and the giant wordmark is rendered into the same shader so it is revealed by the light — bright where the gradient washes over it, sinking into near-black shadow elsewhere. Quantised, dithered and grained for a retro/print texture.
Progressive Blur Text
A giant display word that is razor-sharp at the top and melts into a progressively heavier blur toward the bottom — a true variable-radius blur per row, not a gradient-masked copy. Bold, editorial, fully recolourable.
Neon Glass Phone Stack
Several mobile screenshots float inside transparent neon phone frames, fanned out in a translucent stack. Outlines pulse left-to-right in a swipe-like wave and the whole stack bends gently with the cursor.
Product Exploded View
A 3D model splits into several floating layers on load, then slowly reassembles. Hovering separates the parts again — connector lines hint at the assembly path. Cinematic three-point studio lighting with HDRI reflections.
VHS Product Demo Screen
Your product image or video plays inside a floating retro CRT/VHS-style screen with subtle barrel curvature, scanlines, chromatic aberration, vignette and occasional tracking-noise glitch bursts. Nostalgic but polished.
Particle Slider
A cinematic auto-playing slider built on one shared particle engine. Each slide picks a visualization — magnetic sphere, spiral galaxy, liquid wave field, vortex portal, image-to-particle, particle text, neural cloud, cube lattice, orbital rings, terrain — and the thousands of particles MORPH from one formation into the next instead of resetting. The field reacts to the pointer (repel / attract / magnetic). Per-slide heading, subheading, CTA, text transition and layout. Dark, premium, developer-grade.
Halftone Video
A looping video rendered as a living halftone print — a grid of ink dots whose size tracks the footage's local brightness, so the moving image reads as a newspaper press plate that's somehow in motion. The pointer is a clarity lens: under the cursor the screen resolves finer and the raw footage sharpens through, so the image reads clearer exactly where you point. Bold, editorial, premium.
Volumetric Beam Logo
Your logo floats inside a vertical museum-grade beam of light. Ray-marched volumetric cone reveals drifting dust around the brand, an emissive ring lights the logo, and a soft floor shadow grounds the scene. Premium SaaS / personal-branding / product-launch aesthetic.
White Infinity Studio
A 3D product GLB floats in a bright seamless infinity studio — the floor sweeps continuously up into the back wall with no visible seam. Three-point softbox lighting, a soft floor reflection, and a very subtle camera dolly sell the look of a premium catalogue photoshoot.
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