CrazyGL
CrazyGL
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190 heroes
· page 2 of 16
Liquid Metal Typography
Heavy 3D headline rendered as molten chrome — letters wobble with FBM noise while staying readable, pointer creates localized ripples on the surface, and clicking triggers a quick splash wavefront. Floats over an image or video backdrop with a user-selectable HDRI driving the reflections.
Glass Typography
A headline cast in transparent optical glass: Three.js TextGeometry extruded into a real 3D object, rendered with MeshPhysicalMaterial (transmission, IOR, dispersion, clearcoat) so it visibly refracts the moving gradient behind it. Pointer parallax tilts the camera and CTA hover sweeps a bright edge highlight across the letters.
Morph Astronaut
A hover-focus hero: a bold display word is rendered as a true signed-distance field and softens or sharpens under the cursor via an SDF lens blur (no chromatic aberration), while an animated 3D character floats in front — playing its loop animation, tilting toward the pointer in 3D, and bobbing as if weightless. Drop in any animated .glb (e.g. an astronaut).
Orbiting Word System
A bold centered headline anchors a 3D system of keyword satellites. Each orbit word travels its own tilted ellipse around the center; hover pulls a word forward and lights up the rest of the constellation.
Gravity Grid
Perspective-tilted wireframe plane warped by metallic spheres. The grid bends around each ball like a rubber sheet, and the cursor adds a fourth distortion well.
Screenshot as Hologram Projection
Your screenshot projected from a small device as a translucent holographic panel floating in the air. Wide cyan projection cone, moving scanlines, subtle flicker, drifting dust. Built for AI, dev tools, cybersecurity, and futuristic SaaS.
Dither Gradient
A dark editorial hero lit by a single grainy warm gradient that ramps along one animated sine contour (no mirrored band). The contour breathes with a pseudo-random amplitude, and the giant wordmark is rendered into the same shader so it is revealed by the light — bright where the gradient washes over it, sinking into near-black shadow elsewhere. Quantised, dithered and grained for a retro/print texture.
Progressive Blur Text
A giant display word that is razor-sharp at the top and melts into a progressively heavier blur toward the bottom — a true variable-radius blur per row, not a gradient-masked copy. Bold, editorial, fully recolourable.
Scroll Video
A muted video that scrubs frame-by-frame as the page scrolls past — frames are pre-decoded on load so scrubbing is instant even when the clip isn't keyframe-dense. Scroll up and down to move through the shot.
Neon Glass Phone Stack
Several mobile screenshots float inside transparent neon phone frames, fanned out in a translucent stack. Outlines pulse left-to-right in a swipe-like wave and the whole stack bends gently with the cursor.
Product Exploded View
A 3D model splits into several floating layers on load, then slowly reassembles. Hovering separates the parts again — connector lines hint at the assembly path. Cinematic three-point studio lighting with HDRI reflections.
Gallery Slider
A full-bleed image gallery where each slide carries its own picture and copy. Image and text transition independently — fade, Ken-Burns zoom, push-slide, clip wipe or blur-morph for the image; fade, rise, clip-reveal or blur for the text. Autoplay, arrows, dots, counter, swipe.
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CrazyGL · crazygl.com
Programmable hero sections for real websites.