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★ FeaturedWebGLCanvas3DImage supportInteractiveFont customizationReset157 heroes · page 11 of 14

Screenshot as a 3D Card Stack

Your main product screenshot sits on top of a stack of secondary UI cards. The front card swoops up and over to the back at a configurable interval, autonomously cycling through every screen. Soft drop shadows, a cyan edge glow on the top card, cursor parallax tilt.

Sphere Field

Many soft translucent gradient spheres drift in 3-D depth, blending into one another like abstract glass bubbles. Depth-of-field softens the back layers.

Prism Cloud

A luminous chromatic cloud hero built with GLSL. Responds to scroll and pointer with refracted color light.

Mechanical Orrery

Tilted-projection brass orrery — concentric orbit rings, planets at parametric positions, slow shadows. The cursor tilts the assembly.

Lava Lamp Blobs

Raymarched metaballs drifting through space and merging smoothly via SDF smin. Glossy + subsurface-style shading gives them a thick, viscous look.

Reactive Gradient Silk

A background of folded silk made of light — very smooth gradients with broad flowing folds drifting in slow, elegant fabric motion. The folds carry deep desaturated jewel tones and catch a soft specular sheen along each crease. The pointer presses a gentle indentation into the cloth: the folds bend around the cursor and the highlights and shadows shift with it.

Audio-Reactive Hero

A central logo or preview image framed by a reactive visualizer — a radial frequency-bar ring and waveform that pulse with glow blooms on every beat. Alive without sound, with optional mic or file audio.

Water Surface

A dark reflective water plane. Stacked Gerstner waves animate the surface and the cursor leaves a continuous wake of expanding Gaussian wavefronts plus a live finger-press depression directly under the pointer. Sky, sun, and horizon refract through every displaced normal.

Vertical Video Feed Spiral

Vertical videos or mobile screenshots wrap around a slowly rotating 3D cylinder, climbing in their own upward-scrolling lanes. Front tiles read sharp and bright; back tiles dim and blur with depth. Tiles spawn offscreen below and despawn offscreen above with a soft edge fade. Hover a tile to pause and focus it.

Rain on Glass

Looking through a glass pane in the rain — droplets refract the background, slide down with gravity, and leave thin trails.

Frosted Typography

Crystalline frost grows across the headline like ice forming on glass; the cursor acts as warmth, melting frost where it passes.

Exhibition Poster Hero

A single campaign image becomes a 3D museum poster with soft paper folds, a slow specular light sweep across the surface, and a film-grade animated grain. Slow camera drift and pointer parallax keep it breathing.
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